An AI Game Master that runs an entire tabletop RPG campaign — for one player.
It voices every character, rolls dice it can never fudge, plays the rules faithfully, and remembers your world across every session. Built on Claude.
Any world you can imagine
Sword-and-sorcery, the far future, or the ashes of the world that was — each in any tone, from all-ages adventure to unflinching dark.
What makes it different
Honest dice it can't fudge, distinct character voices, rules applied by the book, and a memory that never forgets your world.
How it plays →Read an unedited scene from a live game — including a roll that fails the hero honestly, and four characters who sound like four people.
Read the session →Rare, granular control over how far it goes — five rating presets and five independent dials. The GM never crosses your line.
Set the dial →A player who lost the table he loved, and built a way back to it — for himself, and for everyone in the same boat.
The story →Aeveth is a small, self-funded private beta today. If you'd like to play — or just to see it run — say the word.